Hang another hard left, open this Citadel Hall Door and head in. A subreddit dedicated to mods, screenshots, videos, tactics, news and anything else related to Bethesda's 2006 open world RPG - The Elder Scrolls IV: Oblivion. Note that when you talk to the ruler of those cities, the quest markers for all cities will disappear to be replaced by the quest marker for the specific Oblivion gate to close. Continue along it southeast, and when it you reach the fork in the road, take the southwest path. You think things can't get any worse, and then they do. Ask him about Oblivion Gate and then ask him about Farwil, to get the option Knights of the Thorn. If you visit the Imperial City, High Chancellor Ocato will refuse to call in the legions as they are needed to maintain order in the other provinces. When closing an Oblivion Gate and returning to the count or countess, sometimes the count or countess will send help and the quest is just abandoned. The sigil stone in the gate may not respond when activated, making it impossible to close the gate. The Elder Scrolls IV: Knights of the Nine, The quest can be completed without finding. Perhaps I can persuade the Elder Council in the Imperial City or the guilds to help as well. Count Caro's orders. He sends his Guard Captain. Proceed up the ramp to another door to The Brooding Fortress on a higher level. I should close the gate outside Chorrol and then talk to the Countess again. Mercator has a weird attendence schedule in the County Hall. There is a hole in the They will be so glad that you closed the gates that they will give up a few soldiers and send them to Bruma. He tells you to petition the other cities, the guilds, and the Elder Council to send temporary relief troops to Bruma. That's what Count Caro says. Jauffre specifically mentioned talking to the Elder Council, but I don't know how to do that. I spoke to the Count of Bravil. Bugmeat 13 years ago #3 Allies for Bruma is an optional set of quests. Enter each of the six Oblivion gates in turn, take the Sigil Stones to close them, then ask the counts or countesses of those cities to relocate guardsmen to Bruma. I spoke to the Countess of Chorrol. We won't forget how you helped Anvil." He promised to send soldiers to help defend Bruma. I closed the Oblivion Gate outside of Cheydinhal. I closed the Oblivion Gate outside of Anvil. Take either door to the Sigillum Sanguis. Jauffre tells you that the Daedra are innumerable while the Bruma town guard are not. He said he would be glad to send help, if only his own city wasn't threatened by an Oblivion Gate. Note that when you talk to the ruler of those cities, the quest markers for all cities will disappear to be replaced by the quest marker for the specific Oblivion gate to close. Guide by MarioDragon. I closed the Oblivion Gate outside of Skingrad. Ask him for Aid for Bruma. Along this path the path will you will see a mound with bloodied claws coming out the top with a fire on it as well. ", "Leyawiin stands alone. I closed the Oblivion Gate outside of Chorrol. head up the path to a room and head through to the path along the north wall. There is a door at the base of it leading to the Caverns of the Abused, head in. Take either tunnel to be on your way, it doesn't matter which, and head southwest. He would like to send help to Bruma, but he cannot spare the troops until the city is completely retaken from the daedra. "We'll be ready if the daedra decide to attack, don't worry. From the Oblivion Gate head west a litlle ways and you'll eventually see a door called Nether Tunnels, which bring you into Worm Gut Channels. They will be so glad that you closed the gates that they will give up a few soldiers and send them to Bruma. You know the drill; get to the top of the tower and grab the Sigil Stone there to seal the gate. Look, the gate. Even though the city is still burning, Savlian will send one anonymous "Kvatch Soldier". I should close the gate outside Leyawiin and then talk to the Count again. If this happens, move out of the Imperial Palace district, wait for an hour, then go back and head immediately for the palace. Why don't they just attack and get it over with? In Kvatch, you must first complete the Battle for Castle Kvatch and then ask Savlian Matius for aid. You are at the top of the tower now, head to the center and remove the Sigil Stone. I ain't cut out for this damned weather." Ask for Aid for Bruma, he too is willing to help, but not with an Oblivion Gate just outside the city walls. Playlists and more can be found on . Follow the path down until you reach the Halls of Shame doorway. I closed the Oblivion Gate outside of Leyawiin. To raise the Athena's Fortune emissary flag, you need to enter a tavern at an outpost and vote on the Athena's Fortune table. You are at the top of the tower now, head to the center and remove the Sigil Stone. I have obtained allies from everyone that might help. this mod tries to fix this issue! Bravil is near Elsweyr and the border town of Rimmen. 0. Cross the bridge and go through gate you opened just now. Follow up to the next room, a door to The Flesh Spire should be on the west wall. I spoke to the Countess of Chorrol. She fears that her troops will be overwhelmed before I can close the Great Gate. Anvil, (possibly) Cheydinhal and Chorrol each provide two soldiers instead of just one, so if you are only going to get allies from a few cities, it is recommended that you include these. I should close the gate outside Leyawiin and then talk to the Count again. I closed the Oblivion Gate outside of Bravil. The Oblivion Gate Straight north from the Oblivion Gate you will notice a gate blocking the path to all those towers straight ahead. In Kvatch, you must first complete the Battle for Castle Kvatch and then ask Savlian Matius for aid. I spoke to Savlian Matius of the Kvatch guard. Head up the path to the top where you will find a door along the northeast wall. I spoke to the Count of Cheydinhal. Once the Oblivion Gate is shut, head on back to Castle Bravil and speak with Count Regulus Terentius, choosing the Aid for Bruma option to complete this part of the quest. I've got the help from a few towns and I feel like its all I want. If you visit the Imperial City, High Chancellor Ocato will refuse to call in the legions as they are needed to maintain order in the other provinces. Any soldiers you decide not to recruit will be replaced in the battle by the. If you have closed the gate already he will lend support. Once you have completed the Defense of Bruma, Allies for Bruma will be automatically marked completed in your journal, even if you did not recruit everyone. I've got the help from a few towns and I feel like its all I want. First Kvatch, now Skingrad! She said she would be glad to send help, if only her own city wasn't threatened by an Oblivion Gate. Back track towards the Oblivion Gate and hang a left and look along the east wall for the entrance to the Tsunami tower. Down here head east down the tunnel to a door that opens to Blood Well. May have to hike in future if it's terrain this mountainous since negotiating a path with the horse was tricky, especially dodging Oblivion gates along the way. I should close the gate outside Cheydinhal and then talk to the Count again. The first thing you will see when you enter is a Knight of the Thorn lying dead on a concrete slab, how lovely take the only path available southeast downward and follow the path southwest, along the edges you'll notice you can drop down skipping to the some of the turns. Aurelia Callaina is the resident Journeymage of the Synodic chapterhouse in Bruma, tolerated for her skills at enchanting and alchemy but despised for both her bloodline and the raw flames of her magical talent. Talk to Countess Valga and ask about Aid for Bruma. This wouldn't be a problem, but the quest won't proceed. If you have closed the gate already she will lend support. Please help. Allies for Bruma is a quest in The Elder Scrolls IV: Oblivion. How do you get the Imperial City to send allies? Immediately after you activate the gears, go back down the spiked staircase, exit the room and now go through the Wastes of Oblivion doorway. You can do half the cities or none and still proceed with the main quest (I often forget about Kvatch). Bravil has one entrance located on the northern end of town and it leads to the Red Ring Road. ", "I can't wait to get back to Skingrad. Visit any or all of the cities marked by quest markers on your map and ask the count or countess for "Aid for Bruma". The Daedra of Oblivion are innumerablethe soldiers of Bruma are not. I should close the gate outside Cheydinhal and then talk to the Count again. However he never unequips the Dagger that he carries up to that point. In Kvatch, you get +1 fame when you talk to, In Cheydinhal, you get +1 fame from the count for this quest. She promised to send some of her best soldiers to help defend Bruma. ", *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Aug 6, 2021 @ 4:35am . "I always wanted to see the Jerall Mountains. He promised to send soldiers to help defend Bruma. Enter each of the six Oblivion gates in turn, take the Sigil Stones to close them, then ask the counts or countesses of those cities to relocate guardsmen to Bruma. . The main objective in each gate is to grab the Sigil Stone that keeps the gate open. You'll get another +1 fame at the moment that you report to the Count(ess) and are promised a soldier. Hit the Tsunami Gate Switch at the top of the tower which opens the Tsunami gate outside. From the Oblivion Gate, go southwest up the hill and you should see a door on called The Tower Portal to The Anguish Keep. Follow the path up and enter the Corridors of Dark Salvation through the door at the top. Go to Castle Anvil, speak with Countess Millona Umbranox. Inside is a door south of yours which will bring you to the Rending Halls. ", "Everyone is waiting to see if Farwil and his knights return from inside that dreadful Oblivion Gate. In Kvatch, you get +1 fame when you talk to, In Cheydinhal, you get +1 fame from the count for this quest. The daedra won't stop until we're all dead! He promised to send some of his best soldiers to help defend Bruma. get aid sent from some, but not all of the cities. There is an opening along the north wall, enter and follow it until you reach The Flesh Spire doorway. https://pt.uesp.net/w/index.php?title=Oblivion:Allies_for_Bruma&oldid=5353, Oblivion-Bugs Fixed by the Unofficial Oblivion Patch, Pginas com ligaes quebradas para ficheiros. Go up the path inside and enter the room along the inside walls. Go up the path inside and enter the room along the inside walls. Trigger the switch next to the gears up here. Create an account to follow your favorite communities and start taking part in conversations. Its as if The game doesn't realize my cursor is on it. Share Permissions and credits My wife was playing and she accidentally killed Farwil (She "accidentally" kills a lot of people) and was unable to finish the quest, so I fixed it for her and might as well share.. She said she would be glad to send help, if only her own city wasn't threatened by an Oblivion Gate. You are at the top of the tower now, head to the center and remove the Sigil Stone. There will be no panic here. Go to Castle Cheydinhal and talk to Count Andel Indarys. You are at the top of the tower now, head to the center and remove the Sigil Stone. ", "I hope the Guard can hold off the daedra, but you think about what happened to Kvatch, and you can't help but worry. This may be caused by the existence of another gate nearby, so closing the second gate may eliminate the problem. Everything appears to be fine except for one thing. There is not even a hand icon indicating that it is there. Although Jauffre suggests that you ask the guilds for help, there is no official way to get them to send troops for this quest. This is in addition to the +1/+2 fame (or +2 infamy for killing. In the tower are two doors leading to the Rending Halls, it doesn't matter which you go through. In Halls of Shame, hug the right wall until you reach another Citadel Hall Door, open it. If you killed Farwil in \"The Wayward Knight\" quest, you will be unable to finish the Allies for Bruma. He suggested that I try to obtain support from the other cities of Cyrodiil. From here exit out the bottom of the tower. She said she would be glad to send help, if only her own city wasn't threatened by an Oblivion Gate. I should speak to the Count about sending aid to Bruma now that Leyawiin is no longer directly threatened. Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done. He was unable to promise any soldiers from the Imperial Legions, since they are all tied down in the provinces fighting the daedric invasion. Go up the path inside and enter the room along the inside walls. If you previously did this quest, Savlian is still standing in the ruined castle. No, he won't respond even with 100 point Charm spell. At the top is two door, either leads to the same area, The Anguish Shrine. "I can't stay long. He therefore asks you to go and petition the other cities in Cyrodiil, the guilds and the Elder Council to send temporary relief troops to help close any Oblivion Gates that open around town. He has the sword . This is an optional quest that can be done at any point after completing Bruma Gate and before starting Defense of Bruma. Revealed at Adepticon - New Ash Waste Nomads for Necromunda. This fixes that. In here take the north path upwards to a room with a Citadel Hall Door to the south which you need to open. Go up the path and until you find a small room. Be prepared for a little fight. other than that, you will need to break in to the Count's Manor to speak with him. Head southwest from there down the short, it will split in two, north and south, follow it south to an Oblivion Cave door.Take the southwest path in this room to the next room. I spoke to the Countess of Chorrol. Take the west and follow until you find the bridge heading north. ", "Good to see you, sir. Forced to cooperate with Casavir, she soon comes to realise there is more than meets the eye with the pious Paladin. Each city is independent. Doing the Allies for Bruma Quest in the Leyawin oblivion gate. You can close the gates before speaking with each count, but if multiple gates have appeared outside the city then speaking with the count beforehand will give you a quest arrow leading to the correct gate for the quest. The Daedra of Oblivion are innumerablethe soldiers of Bruma are not. Go up the spiked staircase on either side of this area and then up the red ramp. Login Store Community Support Change language View desktop website . If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest. This quest involves going to each major city in the province of Cyrodiil and appealing to the local Count or Countess for aid. If Farwil dies at all during your raid on Oblivion, loot his body to retrieve the Indarys Signet Ring. He sends his Guard Captain. ", "Why doesn't the Elder Council send the Legion to help us? Never mind the two towers, keep your eyes on the west wall from this point on. At the end of the path is a doorway to The Red Gnash Channels. If you have teammates, they need to vote too before you can raise the flag. The bridge will be connecting for you, but will retract. ", "We're all wondering when more of those evil Gates are going to open. Use the Corpse Masher to head up the tower. ", "I'll be honest, that Oblivion Gate out there scares me. I should close the gate outside Bravil and then talk to the Count again. She promised to send some of her best soldiers to help defend Bruma. Head up the ramp until coming to a door along the south wall leading to Dead Halls. Follow either path once through the door until you reach the top, where two doors will be, both mark Sigillum Sanguis. At the end of the pathway is a door leading back to The Brooding Fortress. There's no telling when another Oblivion Gate will open! The Bruma Allies are Imperial unique guards who will be sent to aid in the Defense of Bruma during the optional quest Allies for Bruma.The Counts and Countesses of each city (except the Imperial City) will agree to send soldiers to aid Bruma after the player closes the Oblivion gates threatening their cities. You can actually not complete it at all, or in your case just ignore Cheydinhal and move onto the next town. From there make your way to the next room and head down the west path once there which will bring you to another room with a path on the west wall. I'd leave town if I dared. Jauffre is worried that the Bruma Guard will not be able to defend Bruma from a full-scale attack by the Mythic Dawn and their daedric allies. There is another pathway north in this room leading up and a Citadel Hall Door down the hall on the east wall, if you took the east doorway to this area, go through the Citadel Hall Door, otherwise ignore it as it only links the two paths. This gets kind of exhausting after closing four or five gates, but I like seeing our army as large as possible during the battle at the Great Gate. Anvil First you have to find and enter the Oblivion gate north of the city. Notice along the south wall of this floor is a mechanism? You are sent to request more troops for Captain Burd. You'll get another +1 fame at the moment that you report to the Count(ess) and are promised a soldier. I'm stuck in the oblivion outside of Bravil can anybody help? any Press J to jump to the feed. Skip the Waste of Oblivion door and enter Halls of Shame. Go outside,. The door, Oblivion Cave, shouldn't be to hard to find. Bruma is as well-defended as possible. Ask him about Aid for Bruma and he too is willing to help, but not while the threat of an Oblivion Gate is just outside the city. It is recommended that this quest be completed if the Hero is high-level and encounters Dremora Valkynaz and Markynaz on a regular basis. Ask him about Aid for Bruma to complete this part of the quest. Once in the Wastes of Oblivion follow the path southwest. You do not get a reward for doing all of the cities, you just get people to fight later. Head straight into the big red room and up the spiked staircase. I should close the gate outside Bravil and then talk to the Count again. You can also partially complete it - i.e. Sneaking around the howling halls (SI) and I snuck up on Bought this game today, 16 years after it's release. Allies for Bruma is a quest in The Elder Scrolls IV: Oblivion. They will be so glad that you closed the gates that they will give up a few soldiers and send them to Bruma. RELATED: Sea Of Thieves: Everything You Need To Know About Ashen Winds. Oblivion Gates be damned! Mara preserve us from the fate of Kvatch! He tells you to petition the other cities, the guilds, and the Elder Council to send temporary relief troops to Bruma. You are at the top of the tower now, head to the center and remove the Sigil Stone. Except I don't know how to actually start the battle, there isnt any gate at Bruma for me to attack. Head up the path going southeast and enter the Corridors of Dark Salvation door at the top. Once you've closed the Oblivion Gate, go back to Castle Leyawiin Great Hall and talk to Count Marius Caro. I spoke to the Count of Leyawiin. I spoke to the Count of Leyawiin. I spoke to Chancellor Ocato, the head of the Elder Council. Inside take either path all the way up, it will bring you to a room. I spoke to the Countess of Chorrol. From StrategyWiki, the video game walkthrough and strategy guide wiki. ", "Business is bad with that damn Oblivion Gate outside of town. These may include: Occasionally, a count or countess will not acknowledge when a gate outside their city has been closed, despite the fact that everyone else in town does. There is a doorway kind of camouflaged into the wall called Nether Tunnels, head on in. Head up using the Corpse Masher and once it stops ignore the door leading back outside and head to the top of this tower. I can not fast travel to the castle or to either of the gates, nor can I enter the city by just walking through the gates. How do you get Bruma allies in Oblivion? He promised to send some of his best soldiers to help defend Bruma. Go up the path inside and enter the room along the inside walls. Enter each of the six Oblivion gates in turn, take the Sigil Stones to close them, then ask the counts or countesses of those cities to relocate guardsmen to Bruma. "You know, it's not a bad name really,. You can finally start the climb to the Sigil Stone. If this happens, move out of the Imperial Palace district, wait for an hour, then go back and head immediately for the palace. The dread each time doesn't lessen, partly fear of what might jump out as I pass by. In this room head through the door along the west wall called Molten Halls. They will be so glad that you closed the gates that they will give up a few soldiers and send them to Bruma. . "The cities of Cyrodiil are finally rallying together to make a stand against the Oblivion invasion. Beautiful, aren't they? ", "We're next. Speak to Countess Millona Umbranox in Anvil about aid for Bruma. The Countess of Bruma urged me to obtain any additional help that I can find. Head up and enter either doorway to the Sigillum Sanguis. Head up this path to the room and exit to The Anguish Keep. Ocato should be just inside the main door when you enter. Inside you can get some stuff from the body of a Mythic Dawn cultist. he won't respond even with 100 point Charm spell. When I reach the sigil spire I cannot interact with the sigil stone itself. Note that the moment you enter the Imperial Palace District, Ocato will start to move towards his quarters, which are past an unpickable locked door. You are sent to request more troops for Captain Burd. I spoke to the Count of Leyawiin. She too is willing to help, but not with an Oblivion Gate just outside the city walls. Stampede. Ocato should be just inside the main door when you enter. Go up the path inside and enter the room along the inside walls. I should close the gate outside Anvil and then talk to the Countess again. ", "No worries. Perhaps I can persuade the Elder Council in the Imperial City or the guilds to help as well. After going down this tunnel, when you come to the part where it splits up, continue west down the tunnel and which will bring you to a room. Exceptions are Cheydinhal's gate, where the Hero meets up with Farwil and the Knights of the Thorn and starts The Wayward Knight and Kvatch, if Breaking the Siege of Kvatch was not completed. He said cannot send aid to Bruma with an Oblivion Gate threatening his own city. If you have completed The Battle for Castle Kvatch, you can ask Savlian Matius for . There will be a two doors side-by-side along the south wall, you don't have to go in them, unless you want some loot. You can also partially complete it - i.e. To Activate this Quest, you must complete the quest Bruma Gate from the main story. Inside again, take the northwest trail and follow it until you see opening along the northeast wall. The Elder Scrolls IV: Knights of the Nine, https://strategywiki.org/w/index.php?title=The_Elder_Scrolls_IV:_Oblivion/Allies_for_Bruma&oldid=972369. This is in addition to the +1/+2 fame (or +2 infamy for killing. Up the ramp in here is a door leading to Corridors of Dark Salvation. Go outside,. Something similar may happen as a result of completing the ". This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order. Visit any or all of the cities marked by quest markers on your map and ask the count or countess for "Aid for Bruma". I spoke to Chancellor Ocato, the head of the Elder Council. He suggested I ask the Counts and Countesses of Cyrodiil for help. He'll also agree to send some help to Bruma. It doesn't matter which you enter. I spoke to the Count of Skingrad. If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest. Along the west wall is a Citadel Hall Door, open, go in and follow the path down the end of the hallway and open the Citadel door next to the hall you just through and follow the path. If you can't get every city to help you can still continue with the main quest. She promised to send some of her best soldiers to help defend Bruma. Savlian Matius thanked me again for my help in retaking Kvatch, and promised to send whatever troops he could spare to help defend Bruma. There is no quest update for the situation where. Allies for Bruma is a quest in The Elder Scrolls IV: Oblivion. https://en.uesp.net/w/index.php?title=Oblivion:Allies_for_Bruma&oldid=2381309. I should speak to the Count about sending aid to Bruma now that Leyawiin is no longer directly threatened. I closed the Oblivion Gate outside of Anvil. Go to Castle Chorrol and into the great hall. Use the Corpse Masher to head up the tower, there will be a door about halfway up the tower. "It's the waiting that gets to me. Take it all the way to the top to find a machine with switch on either side of it, activate the southwest switch. After closing the Skingrad Oblivion Gate Janus will 'hint' at his condition, saying his kind doesn't make good slaves. Head back to Countess Valga in Castle Chorrol once you've closed the Oblivion Gate and talk to her about Aid for Bruma to complete this part of the quest. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order. I closed the Oblivion Gate outside of Bravil. Community content is available under. Count Caro's orders were to return to Leyawiin as soon as Bruma was safe. I should close the gate outside Skingrad and then talk to the Count again. Head north from the gate and you will see the entrance into The Lust Keep called, The Tower Portal. Just wait around if one of his assistants has gone to get him for you. I spoke to Savlian Matius of the Kvatch guard. He said he would be glad to send help, if only his own city wasn't threatened by an Oblivion Gate. Follow on up the ramp to another room and keep going across this room and up the next ramp. ", "Guard stays inside the city walls for the duration of the crisis. ", "Do you think the attack will come soon, sir?" I closed the Oblivion Gate outside of Skingrad. Except I don't know how to actually start the battle, there isnt any gate at Bruma for me to attack. I should speak to the Countess about sending aid to Bruma now that Chorrol is no longer directly threatened. "You helped our city fight off those damned daedra. Head up the tower and find the Tornado Gate Control and hit it, this will open the Tsunami Gate. He will deny you troops, completing this part of the quest. So, like I said, thanks. Finally, follow this spire all the way up until you reach the final room, Sigillum Sanguis. He suggested I ask the Counts and Countesses of Cyrodiil for help. Jauffre is worried that the Bruma Guard will not be able to defend Bruma from a full-scale attack by the Mythic Dawn and their daedric allies. We'll be safe enough inside the walls. He would like to send help to Bruma, but he cannot spare the troops until the city is completely retaken from the daedra. ", "Didn't you see that Oblivion Gate just outside the walls? . The Elder Scrolls IV: Oblivion allies for bruma quest help. Ask for Aid for Bruma, she is willing to help, but not with an Oblivion Gate just outside the city walls. This leads to The Flesh Spire, which you need to go through. More support for the fight can be obtained by bringing any of the Hero's personal followers. Inside, follow the north path and head down the northeast tunnel after that, head down this route and enter the Oblivion Cave. I should speak to the Count about sending aid to Bruma now that Bravil is no longer directly threatened. I have obtained allies from everyone that might help. Cross the bridge and enter The Sorrow Shrine. ", "The Count has ordered the Guard to defend the city to the last man. I spoke to the Countess of Anvil. In all cases, the loading screen freezes ~10% of the way through the loading bar. ", "I look forward to fighting these daedra side by side with the Hero of Kvatch. So not including Oblivion Gates and not double-counting fame for related quests, the maximum fame from this quest is +7; the Oblivion Gates you will close as part of the quest give you an additional +5 fame, at the very most. Board index The Elder Scrolls IV - Oblivion; Change font size; Print view; FAQ; 5 posts Page 1 of 1. help in mq bravil aid for bruma Wed Aug 12, 2009 5:39 am . Based on this, I might not bother with Skingrad and Leyawin in future games. You get one point for closing the gate and one point for reporting back to the count. He promised to send some of his best soldiers to help defend Bruma. And believe me, nobody that works in the Skingrad Guard scares easy. first of all,instead of having to close down oblivion gates around each and every city,just bribe the count and you'll receive the men you need! You will come to another room, this time with a hole in the ground which is emitting a orange glow into this room, drop down. Amminus Gregori will come over and talks to you. Such brave lads! "Is it always this cold up here? For each of the other six cities, the ruler will refuse to send aid until you close the Oblivion gate threatening their city; these gates all opened after you completed Dagon Shrine. ", "The whole town is on edge with that Oblivion Gate open just outside the walls.
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